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OOP Principles

Object-Oriented Programming (OOP) is built upon four fundamental principles:

1. Encapsulation

Encapsulation is the bundling of data (attributes) and methods that operate on that data within a single unit (object). It protects the data from external interference and misuse.  

2. Inheritance

Inheritance is the mechanism where one class (subclass or derived class) inherits the properties and methods of another class (superclass or parent class). It promotes code reusability and hierarchical relationships.

3. Polymorphism

Polymorphism means “many forms.” It allows objects of different types to be treated as if they were of the same type. It enables flexibility and extensibility.

4. Abstraction

Abstraction focuses on essential features of an object while hiding unnecessary details. It simplifies complex systems.

These four principles work together to form the foundation of object-oriented programming. They enable developers to create modular, reusable, and efficient code.

What are the four main principles of OOP?

Encapsulation, Inheritance, Polymorphism, and Abstraction.

Why is OOP important?

OOP promotes code reusability, modularity, flexibility, and maintainability.

How do these principles work together?

They complement each other to create well-structured and efficient object-oriented systems.

What is data hiding?

Protecting an object’s internal state from external access.

How is encapsulation achieved?

Through access modifiers (public, private, protected) and proper encapsulation of data and methods within a class.

What is the purpose of inheritance?

To create new classes based on existing ones, promoting code reuse.

What is the difference between single and multiple inheritance?

Single inheritance involves one parent class, while multiple inheritance involves multiple parent classes.

What is method overloading?

Having multiple methods with the same name but different parameters.

What is method overriding?

Redefining a method in a subclass.

How is polymorphism achieved at runtime?

Through dynamic binding, where the appropriate method is determined at runtime based on the object’s type.

What is the purpose of abstraction?

To simplify complex systems by focusing on essential features and hiding implementation details.

How is abstraction achieved?

Through abstract classes and interfaces.

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